![dark forests of skyrim dark forests of skyrim](https://64.media.tumblr.com/cb20286d8190bc90073b6cb7684bb04e/tumblr_pp1qioYgoO1w66bkzo1_1280.jpg)
Also, Beatrice's nipples are missing.I was just thinking about this yesterday. Dropping in this level doesn't fit – Dante already has the Grim Reaper's scythe, Beatrice shows up as a ghost even though Dante doesn't know she's dead, and the guy whose "sister" Dante made a deal with pops up and says a line he says towards the end of the original game that basically gives away one of the title's cool twists.
![dark forests of skyrim dark forests of skyrim](https://i.etsystatic.com/19701415/r/il/cbad41/1995931894/il_570xN.1995931894_rfdg.jpg)
I think if this was just pitched as a standalone challenge mode, I wouldn't be as let down with it, but I really dug the story Dante's Inferno told.
![dark forests of skyrim dark forests of skyrim](https://www.elderscrollsportal.de/proxy.php?image=http%3A%2F%2Fthumbnails117.imagebam.com%2F52459%2F2d718e524585187.jpg)
It's also annoying that my phantom cross attack gets blocked by stuff in the level those flying things are invulnerable to my Christian-themed attacks once they drop back into certain doorways. This is done so that everyone's starting from the same point, but as someone who just needs to polish off the holy side of things to finish his Dante, it's a bit sad. Similarly, your holy and unholy meters are already maxed out so you can't load your previous save and continue building up your Dante. This makes for a tougher time playing the level, but it also makes it feel like this isn't the same game – like this is a challenge room and not a prequel to the story. If you want to refill those meters, you need to break the few fountains that are scattered about. When you absolve/punish an enemy here, you don't get health or magic orbs. Eventually, you'll beat her and a few other versions of her before moving on to the next area where you'll need to take on the next new enemy – a massive soldier type – and begin navigating a puzzle where you need to take the moonlight into account.Īll of this is ok, but it doesn't feel like the main portion of Dante's Inferno. When she attacks, the forest siren will slash at you with large fingernails sometimes she'll bewitch you and you'll have to tap a button to break the spell and other times she'll fire off a purple sphere to knock you down and whoop your health bar. Daddy like.ĭisco+never+died+in+our+video. This woman – a bit overweight and dressed in a white outfit with some black stuff on it – looks a lot like the Witch from Left 4 Dead and moans all sensually before running her hands over her body. There's no new cutscene to introduce this, it just starts with Dante at the fire and the new enemy known as the forest siren popping up to start some crap. This is a prequel to the game that picks up after the opening cutscene in Dante's Inferno where our hero has just finished sewing that awesome cross into his chest. It's not that the Dark Forest level is bad it just doesn't fit into the space the developers are trying to put it. Now, the Dark Forest downloadable content is here with a new Disco Inferno Dante costume, a new relic for your main quest, two new enemies, and a new level. Everything was right with the world Visceral Games and EA had created. I had made my way through the circles of hell, had a conclusive end to the Dante/Beatrice relationship, and had a vaguely happy ending to reminisce about as the inevitable sequel gets worked on. When I finished Dante's Inferno, I felt something that game endings rarely leave me with these days – satisfaction.